Call of Duty 4: Modern Warfare now available for Apple Mac

Aspyr Media announced today that Call of Duty 4: Modern Warfare for the Macintosh will be available for download exclusively at GameAgent.com, the company’s new online store. Mac Gamers in North America can download the full version of Call of Duty 4: Modern Warfare via www.gameagent.com. Call of Duty 4: Modern Warfare for Mac is shipping to retail outlets this week. Developed by Infinity Ward and licensed by Activision, Call of Duty 4: Modern Warfare was made available for Mac by Aspyr Studios.

Featuring a tense storyline filled with plot twists, the title thrusts players into battle like never before. With amazing special effects, including rim-lighting, depth of field, texture streaming and character self-shadowing, players are enlisted into one of the most photo-realistic gaming experiences imaginable.

The community-oriented Call of Duty 4: Modern Warfare multiplayer gameplay features a robust leveling system, variety of unlockable perks, hot-join and matchmaking, as well as create a class and party capabilities to ensure that players of all skill levels can join in the fun. Additionally over 100 challenges and a host of new game environments and 29modes deliver unlimited possibilities. Infinity Ward has also included Killcam, a fan favorite feature that they created in Call of Duty 2, which allows for spectator instant replays. For more information on the game, fans can also visit the official Website, www.callofduty.com.

Call of Duty 4: Modern Warfare is available for the SRP of US$54.99 and is rated “M” (Mature) by the ESRB for Intense Violence, Strong Language and Blood and Gore.

33 Comments

  1. @ Skeeter

    It has the POTENTIAL to be a great game, but Infinity Ward has a horrible track record of fixing the things that are broken/buggy in the game. I would suggest checking out their forums and reading up on some of the problems people are having on the consoles, before making a decision to purchase this game.

    (This is mainly for the online play, the single player game is pretty cool)

  2. When is someone going to make a great game that doesn’t involve a military theme, driving cars really fast, or both? It seems like all the “must have” games are basically “shoot-em-ups” or “run-em-downs.”

    If it were not for simulation games (all basically the work of a single person), there would hardly be a single game for adults that isn’t about killing people or driving really fast. Are we all really that shallow?

    Even the simulation games require you to basically be an a-hole to everyone else in the game to get ahead. You either have to tax your citizens to death to win “SimCity,” get a job with the army or police to win at “the Sims” or eradicate the other species to win at “Spore.”

  3. @the voice of humanity;

    Perhaps if the games you wish to be released sold more than 3 copies, there’d be more of them?

    Tell you what…

    Write the game that you wish people would buy, put it up for sale, then see how much money it gets you.

    Word to the wise?

    Don’t quit your day job, ‘cos putting food on your table is still a necessity of life.

  4. Bob, what problems with the online are you referring to?

    I’ve had the 360 version since the day it came out last November and the only times there were problems were a couple weeks after it came out and when they released the map pack in April (and that was only because there were millions of people trying to download the pack that first day).

    Other than that, the game is a true online champ. Best game of the past year, hands down. Too bad it’s just now getting to the Mac and from some third-party code-house. I guess if you don’t mind being a year behind the curve, buy it and play it. I doubt there will be that many people online for multiplayer matches for the Mac version, though.

  5. Digital download only? Hmmm I think I will pass on this one. Aspyr once loved you to death but have not seemed to be able to give you a dime in Stubbs came out. Delay after delay and then a ridiculous pricing on aging PC games.

    No thank you.

    MW: Plans As in I had plans to buy this at the Apple Store but no longer able to do so.

  6. @ voice of humanity

    Agreed, most games are about killing and blowing up things. (And companies wonder why they can’t attract more women to video games?)

    Violence and destruction is a pre-programed, instinctive male attraction in my opinion—or is it that maybe women just have a million things to at home after a full days work, and no spare time or energy left at the end of the day to enjoy fake game-life challenges. Had enough all day in real life.

    Nnon-violent video games:
    http://www.pangeasoft.net
    http://www.popcap.com
    http://www.gamehouse.com

    Let me know if you get past the sewer pipe drain level in Bugdom. We never could!

  7. JMO, Macbooks and Mini’s don’t have a real video card to handle the heavy 3D graphics. And they don’t make up for 75% of all Macs sold. You have the iMacs, Mac Pro’s, and Macbook Pro’s that can handle these kinds of games because they have 3D video cards.

  8. Does anyone know if the digital download must be burned to a DVD in order to play or can it be mounted as a virtual disc? If it must be burned, does it require a drive and media capable of double-layer or will it burn to a regular DVD-R?

    Thanks for any knowledgeable response.

  9. John, I don’t buy that at all. If a MacBook can run Final Cut Pro, it has enough graphics support for games. The issue is writing games for the intel graphics chip is different than writing for a dedicated card and therefore more costly. Some of the games, for sure, wouldn’t run well enough if they were ported. But plenty would. And yes, iMacs (some of which used the intel chip until recently), MacBooks and Mac Minis account for the overwhelming majority of macs sold. When I worked at the Apple store, we would sell about 8 MacBooks for every MacBook Pro we sold.

  10. @ MacRaven and voice of humanity: Here’s another vote for more non-violent video games. For the record, I’m a male whose age puts me within the video game industry’s main target demographic. I love games like the Railroad Tycoon series, etc. Text-based games, many of which are non-violent, are cool too. I enjoy games which challenge me to think; IMHO, an intelligent person can only take so many hours of Guitar Hero before his/her mind begins to melt. I’ll admit that I occasionally enjoy playing first-person-shooters. But as fps have become more-and-more complicated, I find myself becoming less-and-less interested. I’d say that my favorite fps is a game from the 1990s called Outlaws. Anyway, by catering to the Survivor crowd, the video game industry is leaving a significant number of intelligent gamers behind.

    @ JMO and John: I’ve always said that Apple needs to do a better job of using the latest technology — especially in the graphics arena. On the shared graphics side, Intel’s GMA X4500HD series has been available for months now, but Apple is still using the ancient GMA X3100 series. Regarding dedicated graphics, Apple needs to offer NVIDIA’s 9000 series. Admittedly, it’s been awhile since I’ve seriously shopped for any Mac games. But in just browsing, I continually notice how high the system requirements are in relation to what Apple has been selling. This was understandable in the days when Apple was using PPC-based hardware. But now that Macs are Intel-based, there’s no excuse!

    @ Heimdal: Patch differences are just one of many reasons why Apple needs to offer some serious incentives to gaming companies which are willing to develop Mac versions of their games simultaneously with Windows, Wii, PS3, and Xbox 360 versions. Perhaps Apple should use some of its ready cash to subsidize major game developers in exchange for simultaneous development?

  11. I’m still waiting for the Mac version of Unreal Tournament III that was supposed to be released in early 2008. The port must have been bumped for Call Of Duty 4 which uses UT graphics engine, I believe. Oh well.

  12. I originally bought this game when it was new. I have since then deleted the game thinking I would not want to play it again. I just bought it again and it WONT WORK AT ALL. When I click on the icon to launch the game i get the errors: “not authorized” and “COD4 quit unexpectedly”

    And there is no patch on the aspyr website for the boxed version yet. I think its not working because its version 1.5 and the one I had working was probably version 1.0

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