Call of Duty 2 demo now available for Mac

Call of Duty 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003’s Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new COD2 engine.

This single-player demo features the mission The End of the Beginning, which takes place November 6, 1942, at El Daba, Egypt. As part of the British infantry, you are tasked with eliminating the German artillery crews at the docks.

Link to the download (665MB) can be found here: http://www.macgamefiles.com/detail.php?item=19203

More information on Call of Duty 2 can be found through Aspyr’s site: http://www.aspyr.com/games.php/mac/cod2/ or visit Activision: http://www.activision.com/en_US/game_overview/e6d75d1f-2f68-4be9-9257-9a9a498593d4.html.

Call of Duty 2 is rated “T” (TEEN – blood, mild language and violence) by the ESRB.

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Related article:
Call of Duty 2 ships for Intel- and PowerPC-based Apple Macs – May 26, 2006

15 Comments

  1. TV boy Common Sense,
    “How long has that been out for PC now – 18 months???”

    Mmmmm, more like 7 months tops.
    How big do you tell the girls (or guys, if you swing that way) your package is?

  2. My point is – why the hell don´t they bring the Mac version games out at the same time they bring out the PC version?

    Simple, the PC market is bigger and when a game is released a certain sales percentage is then found out.

    Since the Mac market is smaller, the percentage of the PC sales is then applied to the potential Mac market.

    If the expected sales on the Mac side are worth more than the development costs, the game is ported over.

    Of course that’s all going to change with the new Intel based Mac Pro’s (PowerMac G5 replacements)

    Because both Mac’s and PC’s will be sporting the same processors, porting a Windows game to a PC will be much less of a hassle and lower development costs. So it would be in a developers best interest to spend a hair more time to get both out at once, even both versions on the same install cd.

  3. No one produces a virus for the Mac because no one can. Otherwise it would have happend already, as it has happened for Vista and less than 10000 Vista beta-tester (beta tester for ever) are out there. Talk about obscurity.

    It does not happen on Linux, it does not happen on Unix, it does not happen on OS X for the very same reasons.

    A virus – in order to spread like wildfire as on Windows – has to be able to propagate automatically without ANY user intervention.
    OS X (and Unix/Linux) API is widely known and public: obscurity my pop ass.

    The only OS that is obscure is Windows since its API is closed and unreleased. Ever heard of lawsuit against M$? it is because it is OBSCURE and third party providers struggle to make their products work flawlessly with Windows. Redmont keeps Windows obscure in order to have his mediocre products work better than competitors’. It is their only hope to sell their crap.

    Windows users are a bunch of flies: they like crap.

  4. Only the best seller games are on Mac. They have to be tested on crap Windows and prove they sell and sell big time, otherwise no Mac user would buy them.

    Gaming on PC is the crap-test needed for a game to sell to the elite.

    Windows only games are crap for the most. Only the best reach the best platform. You are not going to sell pee to champagne drinkers.

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